﻿<?xml version="1.0" encoding="utf-8"?><Type Name="StreamPositionLabel" FullName="Banshee.Widgets.StreamPositionLabel"><TypeSignature Language="C#" Value="public class StreamPositionLabel : Gtk.Alignment" /><TypeSignature Language="ILAsm" Value=".class public auto ansi beforefieldinit StreamPositionLabel extends Gtk.Alignment" /><AssemblyInfo><AssemblyName>Banshee.Widgets</AssemblyName><AssemblyVersion>0.90.1.25405</AssemblyVersion><AssemblyVersion>1.3.1.0</AssemblyVersion><AssemblyVersion>1.4.0.0</AssemblyVersion><AssemblyVersion>2.4.0.0</AssemblyVersion></AssemblyInfo><Base><BaseTypeName>Gtk.Alignment</BaseTypeName></Base><Interfaces /><Docs><summary>To be added.</summary><remarks>To be added.</remarks></Docs><Members><Member MemberName=".ctor"><MemberSignature Language="C#" Value="public StreamPositionLabel (Banshee.Widgets.SeekSlider seekRange);" /><MemberSignature Language="ILAsm" Value=".method public hidebysig specialname rtspecialname instance void .ctor(class Banshee.Widgets.SeekSlider seekRange) cil managed" /><MemberType>Constructor</MemberType><AssemblyInfo><AssemblyVersion>1.3.1.0</AssemblyVersion><AssemblyVersion>1.4.0.0</AssemblyVersion><AssemblyVersion>2.4.0.0</AssemblyVersion></AssemblyInfo><Parameters><Parameter Name="seekRange" Type="Banshee.Widgets.SeekSlider" /></Parameters><Docs><param name="seekRange">To be added.</param><summary>To be added.</summary><remarks>To be added.</remarks></Docs></Member><Member MemberName=".ctor"><MemberSignature Language="C#" Value="protected StreamPositionLabel (IntPtr raw);" /><MemberSignature Language="ILAsm" Value=".method familyhidebysig specialname rtspecialname instance void .ctor(native int raw) cil managed" /><MemberType>Constructor</MemberType><AssemblyInfo><AssemblyVersion>2.4.0.0</AssemblyVersion></AssemblyInfo><Parameters><Parameter Name="raw" Type="System.IntPtr" /></Parameters><Docs><param name="raw">To be added.</param><summary>To be added.</summary><remarks>To be added.</remarks></Docs></Member><Member MemberName="BufferingProgress"><MemberSignature Language="C#" Value="public double BufferingProgress { get; set; }" /><MemberSignature Language="ILAsm" Value=".property instance float64 BufferingProgress" /><MemberType>Property</MemberType><AssemblyInfo><AssemblyVersion>1.3.1.0</AssemblyVersion><AssemblyVersion>1.4.0.0</AssemblyVersion><AssemblyVersion>2.4.0.0</AssemblyVersion></AssemblyInfo><ReturnValue><ReturnType>System.Double</ReturnType></ReturnValue><Docs><summary>To be added.</summary><value>To be added.</value><remarks>To be added.</remarks></Docs></Member><Member MemberName="FormatString"><MemberSignature Language="C#" Value="public string FormatString { set; }" /><MemberSignature Language="ILAsm" Value=".property instance string FormatString" /><MemberType>Property</MemberType><AssemblyInfo><AssemblyVersion>1.3.1.0</AssemblyVersion><AssemblyVersion>1.4.0.0</AssemblyVersion><AssemblyVersion>2.4.0.0</AssemblyVersion></AssemblyInfo><ReturnValue><ReturnType>System.String</ReturnType></ReturnValue><Docs><summary>To be added.</summary><value>To be added.</value><remarks>To be added.</remarks></Docs></Member><Member MemberName="IsBuffering"><MemberSignature Language="C#" Value="public bool IsBuffering { get; }" /><MemberSignature Language="ILAsm" Value=".property instance bool IsBuffering" /><MemberType>Property</MemberType><AssemblyInfo><AssemblyVersion>1.3.1.0</AssemblyVersion><AssemblyVersion>1.4.0.0</AssemblyVersion><AssemblyVersion>2.4.0.0</AssemblyVersion></AssemblyInfo><ReturnValue><ReturnType>System.Boolean</ReturnType></ReturnValue><Docs><summary>To be added.</summary><value>To be added.</value><remarks>To be added.</remarks></Docs></Member><Member MemberName="IsContacting"><MemberSignature Language="C#" Value="public bool IsContacting { get; }" /><MemberSignature Language="ILAsm" Value=".property instance bool IsContacting" /><MemberType>Property</MemberType><AssemblyInfo><AssemblyVersion>1.3.1.0</AssemblyVersion><AssemblyVersion>1.4.0.0</AssemblyVersion><AssemblyVersion>2.4.0.0</AssemblyVersion></AssemblyInfo><ReturnValue><ReturnType>System.Boolean</ReturnType></ReturnValue><Docs><summary>To be added.</summary><value>To be added.</value><remarks>To be added.</remarks></Docs></Member><Member MemberName="IsIdle"><MemberSignature Language="C#" Value="public bool IsIdle { get; }" /><MemberSignature Language="ILAsm" Value=".property instance bool IsIdle" /><MemberType>Property</MemberType><AssemblyInfo><AssemblyVersion>2.4.0.0</AssemblyVersion></AssemblyInfo><ReturnValue><ReturnType>System.Boolean</ReturnType></ReturnValue><Docs><summary>To be added.</summary><value>To be added.</value><remarks>To be added.</remarks></Docs></Member><Member MemberName="IsLive"><MemberSignature Language="C#" Value="public bool IsLive { get; set; }" /><MemberSignature Language="ILAsm" Value=".property instance bool IsLive" /><MemberType>Property</MemberType><AssemblyInfo><AssemblyVersion>2.4.0.0</AssemblyVersion></AssemblyInfo><ReturnValue><ReturnType>System.Boolean</ReturnType></ReturnValue><Docs><summary>To be added.</summary><value>To be added.</value><remarks>To be added.</remarks></Docs></Member><Member MemberName="IsLoading"><MemberSignature Language="C#" Value="public bool IsLoading { get; }" /><MemberSignature Language="ILAsm" Value=".property instance bool IsLoading" /><MemberType>Property</MemberType><AssemblyInfo><AssemblyVersion>2.4.0.0</AssemblyVersion></AssemblyInfo><ReturnValue><ReturnType>System.Boolean</ReturnType></ReturnValue><Docs><summary>To be added.</summary><value>To be added.</value><remarks>To be added.</remarks></Docs></Member><Member MemberName="OnExposeEvent"><MemberSignature Language="C#" Value="protected override bool OnExposeEvent (Gdk.EventExpose evnt);" /><MemberSignature Language="ILAsm" Value=".method familyhidebysig virtual instance bool OnExposeEvent(class Gdk.EventExpose evnt) cil managed" /><MemberType>Method</MemberType><AssemblyInfo><AssemblyVersion>2.4.0.0</AssemblyVersion></AssemblyInfo><ReturnValue><ReturnType>System.Boolean</ReturnType></ReturnValue><Parameters><Parameter Name="evnt" Type="Gdk.EventExpose" /></Parameters><Docs><param name="evnt">To be added.</param><summary>To be added.</summary><returns>To be added.</returns><remarks>To be added.</remarks></Docs></Member><Member MemberName="OnRealized"><MemberSignature Language="C#" Value="protected override void OnRealized ();" /><MemberSignature Language="ILAsm" Value=".method familyhidebysig virtual instance void OnRealized() cil managed" /><MemberType>Method</MemberType><AssemblyInfo><AssemblyVersion>2.4.0.0</AssemblyVersion></AssemblyInfo><ReturnValue><ReturnType>System.Void</ReturnType></ReturnValue><Parameters /><Docs><summary>To be added.</summary><remarks>To be added.</remarks></Docs></Member><Member MemberName="OnSizeRequested"><MemberSignature Language="C#" Value="protected override void OnSizeRequested (ref Gtk.Requisition requisition);" /><MemberSignature Language="ILAsm" Value=".method familyhidebysig virtual instance void OnSizeRequested(valuetype Gtk.Requisition requisition) cil managed" /><MemberType>Method</MemberType><AssemblyInfo><AssemblyVersion>2.4.0.0</AssemblyVersion></AssemblyInfo><ReturnValue><ReturnType>System.Void</ReturnType></ReturnValue><Parameters><Parameter Name="requisition" Type="Gtk.Requisition&amp;" RefType="ref" /></Parameters><Docs><param name="requisition">To be added.</param><summary>To be added.</summary><remarks>To be added.</remarks></Docs></Member><Member MemberName="OnStyleSet"><MemberSignature Language="C#" Value="protected override void OnStyleSet (Gtk.Style old_style);" /><MemberSignature Language="ILAsm" Value=".method familyhidebysig virtual instance void OnStyleSet(class Gtk.Style old_style) cil managed" /><MemberType>Method</MemberType><AssemblyInfo><AssemblyVersion>2.4.0.0</AssemblyVersion></AssemblyInfo><ReturnValue><ReturnType>System.Void</ReturnType></ReturnValue><Parameters><Parameter Name="old_style" Type="Gtk.Style" /></Parameters><Docs><param name="old_style">To be added.</param><summary>To be added.</summary><remarks>To be added.</remarks></Docs></Member><Member MemberName="StreamState"><MemberSignature Language="C#" Value="public Banshee.Widgets.StreamLabelState StreamState { get; set; }" /><MemberSignature Language="ILAsm" Value=".property instance valuetype Banshee.Widgets.StreamLabelState StreamState" /><MemberType>Property</MemberType><AssemblyInfo><AssemblyVersion>2.4.0.0</AssemblyVersion></AssemblyInfo><ReturnValue><ReturnType>Banshee.Widgets.StreamLabelState</ReturnType></ReturnValue><Docs><summary>To be added.</summary><value>To be added.</value><remarks>To be added.</remarks></Docs></Member></Members></Type>