﻿<?xml version="1.0" encoding="utf-8"?><Type Name="PlayerEventArgs" FullName="Banshee.MediaEngine.PlayerEventArgs"><TypeSignature Language="C#" Value="public class PlayerEventArgs : EventArgs" /><TypeSignature Language="ILAsm" Value=".class public auto ansi beforefieldinit PlayerEventArgs extends System.EventArgs" /><AssemblyInfo><AssemblyName>Banshee.Services</AssemblyName><AssemblyVersion>1.3.1.0</AssemblyVersion><AssemblyVersion>1.4.0.0</AssemblyVersion><AssemblyVersion>2.4.0.0</AssemblyVersion></AssemblyInfo><Base><BaseTypeName>System.EventArgs</BaseTypeName></Base><Interfaces /><Docs><summary>To be added.</summary><remarks>To be added.</remarks></Docs><Members><Member MemberName=".ctor"><MemberSignature Language="C#" Value="public PlayerEventArgs (Banshee.MediaEngine.PlayerEvent event);" /><MemberSignature Language="ILAsm" Value=".method public hidebysig specialname rtspecialname instance void .ctor(valuetype Banshee.MediaEngine.PlayerEvent event) cil managed" /><MemberType>Constructor</MemberType><AssemblyInfo><AssemblyVersion>1.3.1.0</AssemblyVersion><AssemblyVersion>1.4.0.0</AssemblyVersion><AssemblyVersion>2.4.0.0</AssemblyVersion></AssemblyInfo><Parameters><Parameter Name="event" Type="Banshee.MediaEngine.PlayerEvent" /></Parameters><Docs><param name="event">To be added.</param><summary>To be added.</summary><remarks>To be added.</remarks></Docs></Member><Member MemberName="Event"><MemberSignature Language="C#" Value="public Banshee.MediaEngine.PlayerEvent Event { get; }" /><MemberSignature Language="ILAsm" Value=".property instance valuetype Banshee.MediaEngine.PlayerEvent Event" /><MemberType>Property</MemberType><AssemblyInfo><AssemblyVersion>1.3.1.0</AssemblyVersion><AssemblyVersion>1.4.0.0</AssemblyVersion><AssemblyVersion>2.4.0.0</AssemblyVersion></AssemblyInfo><ReturnValue><ReturnType>Banshee.MediaEngine.PlayerEvent</ReturnType></ReturnValue><Docs><summary>To be added.</summary><value>To be added.</value><remarks>To be added.</remarks></Docs></Member></Members></Type>