﻿<?xml version="1.0" encoding="utf-8"?><Type Name="DeviceCommandAction" FullName="Banshee.Hardware.DeviceCommandAction"><TypeSignature Language="C#" Value="public enum DeviceCommandAction" /><TypeSignature Language="ILAsm" Value=".class public auto ansi sealed DeviceCommandAction extends System.Enum" /><AssemblyInfo><AssemblyName>Banshee.Services</AssemblyName><AssemblyVersion>2.4.0.0</AssemblyVersion></AssemblyInfo><Base><BaseTypeName>System.Enum</BaseTypeName></Base><Attributes><Attribute><AttributeName>System.Flags</AttributeName></Attribute></Attributes><Docs><summary>To be added.</summary><remarks>To be added.</remarks></Docs><Members><Member MemberName="Activate"><MemberSignature Language="C#" Value="Activate" /><MemberSignature Language="ILAsm" Value=".field public static literal valuetype Banshee.Hardware.DeviceCommandAction Activate = int32(1)" /><MemberType>Field</MemberType><AssemblyInfo><AssemblyVersion>2.4.0.0</AssemblyVersion></AssemblyInfo><ReturnValue><ReturnType>Banshee.Hardware.DeviceCommandAction</ReturnType></ReturnValue><Docs><summary>To be added.</summary></Docs></Member><Member MemberName="None"><MemberSignature Language="C#" Value="None" /><MemberSignature Language="ILAsm" Value=".field public static literal valuetype Banshee.Hardware.DeviceCommandAction None = int32(0)" /><MemberType>Field</MemberType><AssemblyInfo><AssemblyVersion>2.4.0.0</AssemblyVersion></AssemblyInfo><ReturnValue><ReturnType>Banshee.Hardware.DeviceCommandAction</ReturnType></ReturnValue><Docs><summary>To be added.</summary></Docs></Member><Member MemberName="Play"><MemberSignature Language="C#" Value="Play" /><MemberSignature Language="ILAsm" Value=".field public static literal valuetype Banshee.Hardware.DeviceCommandAction Play = int32(2)" /><MemberType>Field</MemberType><AssemblyInfo><AssemblyVersion>2.4.0.0</AssemblyVersion></AssemblyInfo><ReturnValue><ReturnType>Banshee.Hardware.DeviceCommandAction</ReturnType></ReturnValue><Docs><summary>To be added.</summary></Docs></Member></Members></Type>