﻿<?xml version="1.0" encoding="utf-8"?><Type Name="RandomBySlot" FullName="Banshee.Collection.Database.RandomBySlot"><TypeSignature Language="C#" Value="public abstract class RandomBySlot : Banshee.Collection.Database.RandomBy" /><TypeSignature Language="ILAsm" Value=".class public auto ansi abstract beforefieldinit RandomBySlot extends Banshee.Collection.Database.RandomBy" /><AssemblyInfo><AssemblyName>Banshee.Services</AssemblyName><AssemblyVersion>2.4.0.0</AssemblyVersion></AssemblyInfo><Base><BaseTypeName>Banshee.Collection.Database.RandomBy</BaseTypeName></Base><Interfaces /><Docs><summary>To be added.</summary><remarks>To be added.</remarks></Docs><Members><Member MemberName=".ctor"><MemberSignature Language="C#" Value="public RandomBySlot (string id);" /><MemberSignature Language="ILAsm" Value=".method public hidebysig specialname rtspecialname instance void .ctor(string id) cil managed" /><MemberType>Constructor</MemberType><AssemblyInfo><AssemblyVersion>2.4.0.0</AssemblyVersion></AssemblyInfo><Parameters><Parameter Name="id" Type="System.String" /></Parameters><Docs><param name="id">To be added.</param><summary>To be added.</summary><remarks>To be added.</remarks></Docs></Member><Member MemberName="IsReady"><MemberSignature Language="C#" Value="public override bool IsReady { get; }" /><MemberSignature Language="ILAsm" Value=".property instance bool IsReady" /><MemberType>Property</MemberType><AssemblyInfo><AssemblyVersion>2.4.0.0</AssemblyVersion></AssemblyInfo><ReturnValue><ReturnType>System.Boolean</ReturnType></ReturnValue><Docs><summary>To be added.</summary><value>To be added.</value><remarks>To be added.</remarks></Docs></Member><Member MemberName="Next"><MemberSignature Language="C#" Value="public override bool Next (DateTime after);" /><MemberSignature Language="ILAsm" Value=".method public hidebysig virtual instance bool Next(valuetype System.DateTime after) cil managed" /><MemberType>Method</MemberType><AssemblyInfo><AssemblyVersion>2.4.0.0</AssemblyVersion></AssemblyInfo><ReturnValue><ReturnType>System.Boolean</ReturnType></ReturnValue><Parameters><Parameter Name="after" Type="System.DateTime" /></Parameters><Docs><param name="after">To be added.</param><summary>To be added.</summary><returns>To be added.</returns><remarks>To be added.</remarks></Docs></Member><Member MemberName="OnModelAndCacheUpdated"><MemberSignature Language="C#" Value="protected override void OnModelAndCacheUpdated ();" /><MemberSignature Language="ILAsm" Value=".method familyhidebysig virtual instance void OnModelAndCacheUpdated() cil managed" /><MemberType>Method</MemberType><AssemblyInfo><AssemblyVersion>2.4.0.0</AssemblyVersion></AssemblyInfo><ReturnValue><ReturnType>System.Void</ReturnType></ReturnValue><Parameters /><Docs><summary>To be added.</summary><remarks>To be added.</remarks></Docs></Member><Member MemberName="PlaybackSlotQuerySql"><MemberSignature Language="C#" Value="protected abstract string PlaybackSlotQuerySql { get; }" /><MemberSignature Language="ILAsm" Value=".property instance string PlaybackSlotQuerySql" /><MemberType>Property</MemberType><AssemblyInfo><AssemblyVersion>2.4.0.0</AssemblyVersion></AssemblyInfo><ReturnValue><ReturnType>System.String</ReturnType></ReturnValue><Docs><summary>To be added.</summary><value>To be added.</value><remarks>To be added.</remarks></Docs></Member><Member MemberName="Reset"><MemberSignature Language="C#" Value="public override void Reset ();" /><MemberSignature Language="ILAsm" Value=".method public hidebysig virtual instance void Reset() cil managed" /><MemberType>Method</MemberType><AssemblyInfo><AssemblyVersion>2.4.0.0</AssemblyVersion></AssemblyInfo><ReturnValue><ReturnType>System.Void</ReturnType></ReturnValue><Parameters /><Docs><summary>To be added.</summary><remarks>To be added.</remarks></Docs></Member><Member MemberName="ShufflerSlotQuerySql"><MemberSignature Language="C#" Value="protected abstract string ShufflerSlotQuerySql { get; }" /><MemberSignature Language="ILAsm" Value=".property instance string ShufflerSlotQuerySql" /><MemberType>Property</MemberType><AssemblyInfo><AssemblyVersion>2.4.0.0</AssemblyVersion></AssemblyInfo><ReturnValue><ReturnType>System.String</ReturnType></ReturnValue><Docs><summary>To be added.</summary><value>To be added.</value><remarks>To be added.</remarks></Docs></Member><Member MemberName="slot"><MemberSignature Language="C#" Value="protected int slot;" /><MemberSignature Language="ILAsm" Value=".field family int32 slot" /><MemberType>Field</MemberType><AssemblyInfo><AssemblyVersion>2.4.0.0</AssemblyVersion></AssemblyInfo><ReturnValue><ReturnType>System.Int32</ReturnType></ReturnValue><Docs><summary>To be added.</summary><remarks>To be added.</remarks></Docs></Member><Member MemberName="Slots"><MemberSignature Language="C#" Value="protected abstract int Slots { get; }" /><MemberSignature Language="ILAsm" Value=".property instance int32 Slots" /><MemberType>Property</MemberType><AssemblyInfo><AssemblyVersion>2.4.0.0</AssemblyVersion></AssemblyInfo><ReturnValue><ReturnType>System.Int32</ReturnType></ReturnValue><Docs><summary>To be added.</summary><value>To be added.</value><remarks>To be added.</remarks></Docs></Member></Members></Type>