Port of Abuse-SDL 0.7.1 for the PSP by JJS

Installation:
- Copy the file "EBOOT.PBP" to "x:\PSP\GAME\abuse", x: being your PSPs drive letter
- Get the shareware or full version of Abuse from the Abuse SDL website http://abuse.zoy.org/
  and extract it into the same directory as the EBOOT.PBP
  
  
Configuration:
After you first run Abuse on the PSP, there will be a file "abuserc" in the Abuse
directory. It contains options to alter the screen resolution and the analog stick behaviour.
The file is commented and should be self-explanatory.


Controls:
- Analog stick = aiming = mouse replacement
- Left trigger = activate special power = right mouse button
- Right trigger = fire = left mouse button
- DPAD left = next weapon to the left = ctrl key
- DPAD right = next weapon to the right = insert key
- Triangle = jump = up arrow key
- Cross = activate = down arrow key
- Square = go left = left arrow key
- Circle = go right = right arrow key
- START = escape key
- SELECT = spacebar, press on "press spacebar to continue" prompt


Changes from Abuse-SDL 0.7.1:
- Builds from a standard PSPSDK makefile without configure
- Reactivated the Lisp memory manager to gain garbage collection back on the temporary space
- No Lisp cache is created on disk
- Set a limit to the number of sound effects that are played at once for performance reasons
- Moved the audio resampling code to be executed once on loading instead of every time the sound is played
- Removed the audio panning code
- Added code to fade in and out the sound effects to prevent popping noises
- Changes to the event handling code to suit the PSP controls
- Replaced libc file functions in jFILE and some other places with sceIo* to enable suspend mode
- Disabled network
- Added code that replaces messages containing key and mouse commands with the respective PSP controls


Building the source:
- Requires the PSPSDK with SDL (and all libraries it depends on)
- Builds on MinPSPW 0.10 or 0.11 out of the box
- The makefile is in the "src" subdirectory, "cd" there and type "make"
- You might want to apply the SDL patch in the libsdl-psp subdirectory, but it is not strictly necessary


Thanks to:
- CRACK DOT COM for a kickass game and for releasing the source
- The porters of Abuse-SDL


Links:
- Home of this PSP port: http://jjs.at/redirect/abuse
- Home of the original Abuse SDL port: http://abuse.zoy.org/