     Following an  attack   on   his   cargo-ship   by   an   army  of
     homicidal beechwood armchairs   Jacaranda   Jim   is   forced  to
     crashland on the strange world  of  Ibberspleen IV.  Rescued from
     the burning wreckage by the mysteriously smug Alan the  Gribbley,
     Jim has to do battle  with manic-depressive deckchair attendants,
     the Ibberspleen Post Office and a  very sinister network of  dank
     caves.  What is the secret of  the floating sphere?  Why has Alan
     been  hypnotised?  What would  you  do  with  a  cucumber, a gin-
     spitting pirate and  a  piece of gristle?  No, don't answer that.

     Version 2.0 of  JACARANDA  JIM  includes  longer descriptions, an
     improved parser and more puzzles.  The puzzles towards the end of
     the game have been  made  significantly  more challenging, with a
     greater degree of character interaction.


     If you have played previous versions of JACARANDA JIM then you may
     already have a number of SAVE files from that version.

     These SAVE files should NOT be loaded into this new version of
     JACARANDA JIM.  From Version 2.0 onwards the SAVE file format has
     changed slightly to accomodate a series of new puzzles in the
     adventure game.
