From gus-general-request@gaia.ucs.orst.eduFri Apr 28 21:16:03 1995
Date: Fri Apr 28 09:37:05 PDT 1995
From: GUS Server <gus-general-request@gaia.ucs.orst.edu>
Reply to: GUS Daily Digest <gus-general@gaia.ucs.orst.edu>
Subject: GUS Daily Digest V21 #27


GUS Daily Digest            Fri, 28 Apr 95  9:37 PST     Volume 21: Issue  27 

Today's Topics:
		       256K-16bit DRAM for GUS
		AMD Interwave announcement on AMD WWW
			DOS Multi-Boot Config?
			  Drum list for Midi
			    GMIDI on a gus
		  GUS Daily Digest V21 #26 (2 msgs)
		   GUS Daily Digest V21 #26 -Reply
			    GUS for Sale.
		    GUS MAX, Win95 and The Vortex
		     GUS Midi won't work in Win95
		       Improving MIDI playback
			      InterWave
			 Morgul 1.49 released
			     Ravenloft II
			  Rere: GUS + win95
	  Ultrasound Studio (USS)--It's on the "Bonus" disks
		      US Navy Fighters & Gravis
			   XCOm 2 hangs....

Standard Info:
	- Meta-info about the GUS can be found at the end of the Digest.
	- Before you ask a question, please READ THE FAQ.

----------------------------------------------------------------------

Date: Thu, 27 Apr 95 18:11:24 CDT
From: daniel@adc.nsc.com (Daniel Herrington)
Subject: Re: 256K-16bit DRAM for GUS

Eddie and Neil,

See JDR Microdevices, 1995 Catalog #45B, page 5:

Part #          Org.            Speed           #Pins           Price
------------    -------         ------          ------          ------
256x16-70SOJ    256Kx16         70ns            40-SOJ          $29.95

Sales Phone:    1-800-538-5000
Fax Orders:     1-800-538-5005
Tech Support:   1-800-538-5002
BBS:            1-408-494-1430

JDR Microdevices
1850 South 10th St.
San Jose, CA  95112-4108
1-408-494-1400

This price ($29.95) seems kinda high for 512KB of DRAM.  Does anyone else
have a cheaper source?

Regards,
   Daniel Herrington (daniel@adc.nsc.com)


>Can anyone please give me an idea where to get the 256K, 16-bit (40pin) 
>surface mount DRAM for a 512K GUS upgrade to 1Mb in Canada or US. I 
>believe this is the same DRAM used in the GUSMax memory upgrade. The
>required part numbers according to manual are:
>
>       OKI     MSM514260A
>       
>       NEC     424S4260LE-70
>               424260LE-70
>               
>       TI      TM545160DZ
>       
>About how much is this chip cost and where can I get a better deal? This
>upgrade is intended for the UltraSound ACE (an excellent card! by the way). 
>Awhile back someone mentioned that JDR carries this chip but I can't find
>it in their latest catalog, please help. Thanks in advance.

------------------------------

Date: Thu, 27 Apr 1995 16:57:07 -0700 (PDT)
From: George <gmontem@mercury.sfsu.edu>
Subject: AMD Interwave announcement on AMD WWW

<STUFF DELETED>
>To simplify development with the InterWave chip, AMD provides OEMs and
>application developers with a complete range of software drivers, reference
>hardware designs, developer kits, and documentation. The Am78C201 is currently 
>being sampled in limited quantities to customers and developers. The 1K price
>is $39.95, and volume production is scheduled for Q3 this year.


Thanks to the person who posted the announcement from the WWW site.
But here's where I'm worried - I found nothing in the announcement that 
deals with Advanced Gravis other than it being compatible with it.  Even 
from the quotes above, it seems AMD will be releasing the chip to other 
manufacturers.  I just hope Advanced Gravis gets a piece of the pie, 
perhaps some royalties since I do suppose they helped AMD develop the chip.

-George

------------------------------

Date: Thu, 27 Apr 1995 13:21:36 -0700
From: chartang@uclink2.berkeley.edu (Char Tang)
Subject: DOS Multi-Boot Config?

     This is kind of GUS related...I just bought a GUS MAX 3 days ago and I
already love it!  I'm still waiting to upgrade to 1meg of RAM but right now,
it sounds wonderful as it is.  My problem is that I use QEMM 7.5 and NDOS
8.0 and my games have problems with one or the other.  Mortal Kombat ][
doesn't like QEMM 7.5 with the GUS drivers and XCOM ][ doesn't like NDOS.
When I was running my old SoundBlaster 1.0, everything worked beautifully
but sound was mediocre.  Can someone please post a sample Multi-Boot menu
for DOS's config.sys and autoexec.bat?  I used to have one but forgot how to
write it.  Thanks in advance.

------------------------------

Date: Thu, 27 Apr 1995 14:24:00 -0400
From: charles.galos@canrem.com (Charles Galos)
Subject: Drum list for Midi

Here is the Drum list with the associated notes.
Created by JuliusOros@PowerWindows.com

D D#1 27 High-Q
D E-1 28 Slap
D F-1 29 Scratch Push
D F#1 30 Scratch Pull
D G-1 31 Sticks
D G#1 32 Square Click
D A-1 33 Metronome Click
D A#1 34 Metronome Bell
D B-1 35 Acoustic Bass Drum
D C-2 36 Bass Drum 1
D C#2 37 Side Stick
D D-2 38 Acoustic Snare
D D#2 39 Hand Clap
D E-2 40 Electric Snare
D F-2 41 Low Floor Tom
D F#2 42 Closed Hi-Hat
D G-2 43 High Floor Tom
D G#2 44 Pedal Hi-Hat
D A-2 45 Low Tom
D A#2 46 Open Hi-Hat
D B-2 47 Low-Mid Tom
D C-3 48 Hi-Mid Tom
D C#3 49 Crash Cymbal 1
D D-3 50 High Tom
D D#3 51 Ride Cymbal 1
D E-3 52 Chinese Cymbal
D F-3 53 Ride Bell
D F#3 54 Tambourine
D G-3 55 Splash Cymbal
D G#3 56 Cowbell
D A-3 57 Crash Cymbal 2
D A#3 58 Vibraslap
D B-3 59 Ride Cymbal 2
D C-4 60 Hi Bongo
D C#4 61 Low Bongo
D D-4 62 Mute Hi Conga
D D#4 63 Open Hi Conga
D E-4 64 Low Conga
D F-4 65 High Timbale
D F#4 66 Low Timbale
D G-4 67 High Agogo
D G#4 68 Low Agogo
D A-4 69 Cabasa
D A#4 70 Maracas
D B-4 71 Short Whistle
D C-5 72 Long Whistle
D C#5 73 Short Guiro
D D-5 74 Long Guiro
D D#5 75 Claves
D E-5 76 Hi Wood Block
D F-5 77 Low Wood Block
D F#5 78 Mute Cuica
D G-5 79 Open Cuica
D G#5 80 Mute Triangle
D A-5 81 Open Triangle

Good Druming Cgalos.

------------------------------

Date: Thu, 27 Apr 1995 15:33:39 -0400
From: rodman@wizvax.net (Josh (K8to) Rodman)
Subject: GMIDI on a gus

>
>Is Gravis going to work on improving General MIDI playback?  If anyone
>heard a Roland Sound Canvas, the GUS simply does not compare. The GUS has
>the "ability" for custom patches, but every game that supports the GUS so far
>has used the default patches that Gravis suppled; no one has made their
>custom patches.

Who would make GMIDI patches? Maybe custom patches, but GMIDI would be
rather silly.  At least by the devloper.. The custom patch thing is largely
for Composers, not game companies.  

>       So if this trend continues (and more than likely it will), Gravis
>should re-do some (actually... most) their patches, or at least change the
>volume mapping of the patches to match those of the Sound Canvas.  (since
>it is *the* standard for GMIDI)

The patches could be improved, but it is a lot of work.  Most sound card
companies companies simply license a patch set from someone else and don't
bother making the effects.  They _have_ been improveing the patches from one
distribution set to another, but just not amazingly well.  The GUS's GMIDI
is never going to be as good as the Sound Canvas's.. if you want better
sound, go poke at the propats.

>       Gravis could even implement some MIDI effects as well, like 
>chorus, reverb, echo, etc via software. 

No.. they could not.  I don't want to get into an argument about using
multiple channels as this would drop it below the number of channels to meet
a GMIDI spec, nor will I entertain any notion of reverbing individual
patches.. this is NOT proper reverb and will sound BAD.

>Does anyone see my point?  The GUS's General MIDI playback is very poor, 
>even when  compared to even a SB AWE(ful) 32!

I beg to differ!  I think the GUS's midi playback is alright and certainly
better than the AWE.  I also think people should spend more time with
digital formats like XMs.
--
Serve the Computer.
The Computer is your friend.
Be a happy Alpha Complex citizen.

------------------------------

Date: Fri, 28 Apr 1995 11:06:09 +0100 (BST)
From: Quentinus <Samuel.Marshall@durham.ac.uk>
Subject: Re: GUS Daily Digest V21 #26

> From: Rossi Kwan <rossi@asiaonline.net>
> Subject: Any program???
> 
> Is there any program that can play S3m file in windows??

Yes: try the MIDAS Windows drivers. These install like WAV and MID 
drivers i.e. you can then play S3Ms from Media Player. Unfortunately, 
like all such programs, playing using native GUS involves disabling the 
GUS windows drivers, so you *lose* midi, wav etc. You can still play with 
sound-mixing and have everything else work.

I can't remember the filename but it's on EPAS mirrors.

> Subject: difference Max/Ace
> 
>      Can anyone tell me what the exact differences are between the Max and 
>      the Ace. Is it only the CD-Rom connection or are there other hardware 
>      things that are different. I ask this because i have a IDE cd-rom 

ACE has no CD-ROM, no recording, no joystick ports, and no midi. The card 
is physically smaller as well. I think those are the only differences.

[win95 question]

Gravis said a native driver would be ready by the official Win95 release.

> From: Ted Ching <eauu906@ea.oac.uci.edu>
> Subject: Improving MIDI playback
> 
> Is Gravis going to work on improving General MIDI playback?  If anyone
> heard a Roland Sound Canvas, the GUS simply does not compare. The GUS has

The GUS has no per-voice filters and no effect unit. Don't be surprised 
that it doesn't compare.

>       Gravis could even implement some MIDI effects as well, like 
> chorus, reverb, echo, etc via software. 

These are not possible, as there is no DSP (apart from the dedicated one 
that just does voice playback).
 
> Does anyone see my point?  The GUS's General MIDI playback is very poor, 
> even when compared to even a SB AWE(ful) 32!

I couldn't tell the difference between the two, personally, at a computer 
show once. AWE is technically superior also (it has the filters and 
effects, though the effects are not too good). The problem is, 
unfortunately, a hardware one. And the solution is, upgrade to a card 
that uses InterWave, when this comes out, which definitely has support 
for add-on DSPs, and I hope has the filters.

On the subject of default patches: I thought it was generally agreed that 
AWE defaults were *worse* than GUS defaults? (no surprise - AWE defaults 
are 1 meg, GUS defaults are 4.6). However I do agree that games should 
use better patches. Preferably they should go the MOD-file route.

> From: Herman Dullink <csg669@wing.rug.nl>
> Subject: InterWave

Great news. Actually the best news was the win '95 support for native 
wavetable (is what I understood it to mean). But, um, just how much did 
they pay those people for the stupid quotes!?! :)

> -- [ From: Chris Piper * EMC.Ver #2.10P ] --

> load as a MIDI file.  I think it would be simple to write a program
> that will convert from the .XM or .MOD format to .MID, if I had any
> idea what the format was to any of these files.  If anyone knows,

XM format is given with a textfile with FT2. MID format is available at 
various sites. There are programs that already do this (MID2MOD etc) but 
they aren't that good and generally only do 4-track mods. (on EPAS etc I 
guess).

Sorry about long message.         Sam

------------------------------

Date: Fri, 28 Apr 1995 09:44:02 -0400 (EDT)
From: hcpiv@snowhite.cis.uoguelph.ca
Subject: Re: GUS Daily Digest V21 #26

RE: any program?

To play S3M files (well, 8 voices or less at the moment) along with
standard MOD files you need the Midas drivers for Windows.  Using those
drivers you can play S3M and MOD files using media player or any other MCI
player.

RE: Ace vs. Max.

The Max has a lot more to offer than the Ace.  If you replace your Max
with an Ace then you will lose all recording ability, MIDI input and
joystick input, the mixer, the CODEC chip with its compression, the CDROM
interface, etc.  I suggest that your friend should buy a Max.  The Ace is
cheaper because it has a lot less on it; no question about that.  It does
not replace the Max; it is meant to go alongside another card that has
record, MIDI/joystick and CDROM capabilities but no 16-bit wavetable output.

RE: USS16

USS16 is no longer on the basic disk set.  Instead, they put it on the bonus
disk set which also contains WaveLite, Power Tracks, Midisoft Recording
Session, etc.  This disk is not freely distributed and is not on any ftp
sites.  I thought that I might have seen it on a site once but that was
probably an illegal upload.  If you bought a used card and didn't get the
bonus disks then you should contact the person who sold you the card;
either they didn't give you the whole package or it is an old enough card
that it doesn't come with the bonus disks.  For most of the other bonus
packages there are non-'lite' versions that you can buy but USS is only
available from Gravis, unless I am wrong?  So someone should get
permission from Gravis to upload USS16.  I won't do that unless I know I'm
not breaking any copyright laws (or have the assurance from Gravis that it
is OK to do so).

Harry

<:-{}   hpulley@uoguelph.ca      | This message released to the PUBLIC DOMAIN
 \      Harry C. Pulley, IV      |  Mind/Matter=Communication/Transportation
 --------------------------------+--------------------------------------------
Real programmers don't drink Zima|Read Melissa Scott's Trouble_And_Her_Friends

------------------------------

Date: Thu, 27 Apr 1995 12:37:38 -0600
From: Stan Page <STAN_PAGE@novell.com>
Subject: GUS Daily Digest V21 #26 -Reply

I am in training between Monday Apr 24 and Friday Apr 28 at the Orem facility.  As a result, I will be a bit slow in responding to email.  Please bear with me and have a great day!

Stan

------------------------------

Date: Fri, 28 Apr 1995 07:58:00 -0400
From: Dennis-'t.Hart@lcnnl.sprint.com
Subject: GUS for Sale.
Message-ID: <"Fri Apr 28 07:58:03 199501*/G=Dennis-'t/S=Hart/OU=2496WVLC/O=TMNL.LCN/PRMD=LANGATE/ADMD=TELEMAIL/C=GB/"@MHS>

ICAgICBGZWxsb3cgR1VTU0VSUywNCiAgICAgDQogICAgIERvbid0IGdldCBzY2FyZWQgYW5kIHN0
YXJ0IHN3ZWF0aW5nLiBJIHdhbnQgdG8gc2VsbCBteSBHVVMgaW4gb3JkZXIgdG8gDQogICAgIGJ1
eSBhIE1BWC4NCiAgICAgRm9yIFNhbGU6IEdVUyBjYXJkICwxTWIgcmFtLCBHVVMgc29mdHdhcmUs
IG9yaWdpbmFsIGJvb2tzLCBBdWRpbyBjYWJsZSANCiAgICAgYW5kIGxvdHMgb2Ygc2hhcmV3YXJl
IGlmIHlvdSBsaWtlLg0KICAgICBDb3N0czogRkwuMjUwLC0gZHV0Y2ggZ3VpbGRlcnMgb3IgnDEy
MCwtDQogICAgIA0KICAgICBfLyAgICAgICBfLw0KICAgICBfL18vICAgXy9fLyANCiAgICAgXy8g
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ICAgXy8gIF8vICAgXy8gXy8gICAgICAgXy8gXy8gICBfLyBfLyAgICBfLyBfLyAgICAgXy8NCiAg
ICAgXy8gICAgICAgXy8gXy9fL18vICAgXy8gIF8vICBfLyBfL18vXy9fLyBfLyAgICAgXy9fL18v
IA0KICAgICBfLyAgICAgICBfLyBfLyAgICAgICBfLyAgIF8vIF8vIF8vICAgIF8vIF8vICAgICBf
Lw0KICAgICBfLyAgICAgICBfLyBfL18vXy9fLyBfLyAgICBfL18vIF8vICAgIF8vIF8vXy9fLyBf
L18vXy9fLw0KICAgICANCiAgICAgICAgICAgICAgICAgICAgICAgU2NvdHQgbWUgdXAsIEJlYW15
Li4uLi4NCiAgICAgDQogICAgIGUtTWFpbCA6IG1lbmFjZUBsY25ubC5zcHJpbnQuY29tDQo=

------------------------------

Date: Fri, 28 Apr 95 08:51 EST
From: "Neil L. Sharp" <0006796954@mcimail.com>
Subject: GUS MAX, Win95 and The Vortex

Has anyone used this combo yet?  I just got Win95 preview and everything
else seems to work.  However I can't get The Vortex to run with the
GUS MAX under Win95.  It does run perfectly under WFW 3.11.

Neil Sharp
679.6954@MCIMail.com

------------------------------

Date: Fri, 28 Apr 1995 02:26:07 -0500 (CDT)
From: SETH HENRY <sh01@engr11.engr.uark.edu>
Subject: GUS Midi won't work in Win95

I recently installed the MS Win95 Beta preview, and getting off the 
subject, I loved it. All the best parts of MacOS and OS/2 2.1& WARP
The GUS (straight gus, 1024kB) works fine as a wave device, but everytime 
I try to play a MIDI file on it, the system returns this:

MMSYSTEM067 The port is transmitting data to the device. Wait until the 
data has been transmitted, and then try again.

Problem is, no matter how long I wait, or what file I try, I ALWAYS get 
this message. I've checked for DMA IRQ and Address conflicts and can't 
find any, plus its the only MIDI driver in the system. (thats the whole 
reason I got a GUS in the first place!) 

Current settings:
MIDI DMA #5
     IRQ 15

GF1  IRQ 9

Any help is appreciated,

Seth =)

sh01@engr.uark.edu
jshenry@aol.com
    

------------------------------

Date: Thu, 27 Apr 1995 11:29:57 PDT
From: Rick Cole <rickcole@RedBrick.COM>
Subject: Re: Improving MIDI playback

> Is Gravis going to work on improving General MIDI playback?  If anyone
> heard a Roland Sound Canvas, the GUS simply does not compare. The GUS has
> the "ability" for custom patches, but every game that supports the GUS so far
> has used the default patches that Gravis suppled; no one has made their
						    ^^^^^^^^^^^^^^^^^^^^^
> custom patches.  
  ^^^^^^^^^^^^^^

Can't address the General MIDI playback issue, but there is at least one
game that supports custom patches for the GUS.  System Shock on CD comes
with 12 or so custom patches put to good effect.

--- Rick
rickcole@redbrick.com

------------------------------

Date: Fri, 28 Apr 1995 16:24:11 +1000 (EST)
From: Thaddaeus Kong <tk@cs.monash.edu.au>
Subject: Re: InterWave

	Typical news release that uses lots of words to say nothing.

------------------------------

Date: Fri, 28 Apr 1995 01:32:21 +0000 (EET DST)
From: Toni Nikkanen <tnikkane@clinet.fi>
Subject: Morgul 1.49 released

	Hi, I've just released version 1.49 BETA of my Morgul Module Player.
	Since most of the FTP sites I usually upload it to were down or
	full I haven't been able to upload it to every site, however it IS
	available from http://www.clinet.fi/~tnikkane and eventually from
	the FTP sites as well. I will put it into wuarchive.wustl.edu,
	archive.epas.utoronto.ca, and it will appear in ftp.wi.leidenuniv.nl
	in pub/audio/aria/players. The filename is morgl149.zip.

	Here's what's new since 1.10:

 ------------------------------------------------------------------------------
   Version 1.49   - Theba'95 release              

   Since I got a little busy, I couldn't release 1.50 with
   everything I promised, so I'll release this 1.49 beta version for
   those who really need the new features and fixes. The older 1.10
   non-beta version will still be available from my WWW home page.

	New features:

    -   You can get the latest version and news, pictures and
	modules from my WWW home page at http://www.clinet.fi/~tnikkane.
    -   Graphics mode has now a full-screen picture and the stars
	are gone.
    -   The documentation is now in AmigaGuide hypertext format. The
	readme.exe is now mreadme.exe and is meant for reading the
	morgul.doc file. If you need to access the documentation
	inside Morgul with the F1/Alt-H function, you must have
	mreadme.exe in your path, or in the directory where Morgul
	was started from.
	Note that the regged.txt, morgul.faq and distroes files are
	now inside morgul.doc.
    -   Added PCX background picture loader. With the -x command
	line or environment parameter you can load an external
	320x200x256 PCX picture for background bitmap. You can also
	change the bitmap while Morgul is running by selecting the
	bitmap from the file list. NOTE: The bitmap MUST be 256
	colors. Too large bitmaps may look strange or very strange.
	Support for the .PNG format will come eventually, .GIF never.
    -   Text mode changes: 80x30 and 80x60 instead of 80x28 and
	80x56. If you encounter problems with these text modes, like
	unable to change screen or scroll etc, please inform me
	about it. You MUST tell what your graphics adapter is.
    -   Added automatic 4Dos descript.ion support; file descriptions
	are saved for modules, modules in archives and for pcx
	pictures. If a file already has a description, it will not
	be changed.
    -   Added 4DosDescription option into config file.
    -   Added the -586 switch. It is meant for computers having
	strange compatibility problems either with module loading or
	in the Dos shell. Try this switch first before sending a bug
	report. You should use it if you have ASPI drivers.
    -   The Boxcolor option in the cfg file is now replaced with the
	Scopecolor option. It sets the color of the graphics scope.
    -   The startup directory is now restored at exit.
    -   You can abort the copying of multiple files if you press
	something while copying.
    -   Added the -y cmdline/environment switch to disable the end
	screen.
    -   The current tempo and row are now also displayed, and the
	tempo can be changed from the { and } keys.
    -   The module being played can now be stopped :) ( the pause
	function has always existed but somebody wanted this so..)
	You can stop the module from F8, and restart from F5.

	Bugfixes:

    -   OOPS! With the config file Soundcardaddress setting, Morgul
	used to read it as a DECIMAL value, but usually they are in
	HEX format, which of course caused lots of trouble. It is
	now fixed.
    -   WAV files saved by Morgul are now much more compatible.
    -   When in Suppress Unarchiver Output mode, HA texts no longer
	become visible.
    -   Fixed scope problems with 16-bit cards.
    -   Finally fixed the problem with .669 song names.
    -   Various internal changes throughout the program.

------------------------------

Date: Thu, 27 Apr 1995 22:04:47 -0400 (EDT)
From: Pete Kilcullen <pmk@access.digex.net>
Subject: Ravenloft II

Hi! Ravenloft 2 comes with a "loadpats.exe" and "gus???32.dll" files 
which I assume means that it will run in native mode. When I run the 
"sound" program for Ravenloft 2, there is no choice for GUS. It gives a 
Soundblaster choice; but if I choose SB, it says "not found". What can I 
do to get music and sfx for Ravenloft 2??

Pete

------------------------------

Date: Thu, 27 Apr 1995 20:33:15 +0200
From: Karl Erik Asbjoernsen <KARLEA@oleg.hiof.no>
Subject: Rere: GUS + win95

> Date: Wed, 26 Apr 1995 19:48:08 +0100
> From: alek@linefeed.com (Alek Hayes)
> Subject: Re: GUS Max + Win 95?
> 

> Oh God, please don't tell me you're trying to run the games in a window. Cos
> if you haven't figured out by now - GAMES DON'T RUN WITH THE GUS IN A
> WINDOWS DOS SHELL! Thatis aimed at everyone out there who doesn't already know.
W R O N G ! ! ! ! With the old builds, you couldnt, but with newer...
I kan play many games in a window! Haven't tried many, but I KNOW 
lionking works!!

Karl Erik
----------- NO SIG --------------
 ----------------------------------------------------------
Karl Erik Asbjoernsen  - EMAIL: karlea@oleg.hiof.no
Nordkappsgt 7            TALK:  karlea@sylfest.hiof.no
1707 Sarpsborg           IRC:   bare
N O R W A Y
 ----------------------------------------------------------

------------------------------

Date: Thu, 27 Apr 1995 21:25:39 -0400
From: fta@wbb.com
Subject: Ultrasound Studio (USS)--It's on the "Bonus" disks

It is not on the disk sets that we all look forward to finding on the ftp
sites; USS is found only on the bonus software disk set that comes in the
box when you buy the GUS (mine are labelled "Bonus v1.6").  If you
desperately want the program, you might want to contact Gravis and ask
for a copy or ask whether it is freely distributable (then get it from
someone else).

A note about the program: the interface is not pretty, it runs in DOS,
and it seems a little buggy (strange crashes, screen garbage).  The
compressed (ADPCM, mu-law, a-law) WAV files don't seem to conform to the
Windows standard.  I can't get them to play correctly through the ADPCM
and PCM MCI drivers (ie. Media Player).  Normal uncompressed WAV files
seem to work, however.  It may be possible to convert them.

Here's an alternative to using USS for sample compression: sample the
sound normally, then run it through a conversion program or something
that allows you to export a compressed file.  Wham, Goldwave, and Cool
Edit come to mind as programs available on the GUS ftp sites.

 ---------------------------------------
| Call me "FRED"  |    <fta@wbb.com>    |  - Standard Disclaimer -
| Toronto, Canada | <ab002@torfree.net> |        - Applies -
 ---------------------------------------

------------------------------

Date: Thu, 27 Apr 1995 11:45:16 -0500 (CDT)
From: Reginald Atkins <ratkins@comp.uark.edu>
Subject: US Navy Fighters & Gravis
Message-ID: <Pine.SOL.3.91.950427114315.27438B-100000@comp>

Does anyone out there have US Navy Fighters with a Gravis and if so does 
it work in native mode or does it require a patch (i.e. Earthsiege).

I'm getting the game within the next few weeks and would like to have all 
the software necessary before installation frustration begins.

Reg.

------------------------------

Date: Thu, 27 Apr 1995 12:55:12 -0500 (CDT)
From: John Patrick Lestrade <lestrade@Ra.MsState.Edu>
Subject: XCOm 2 hangs....

Excuse me if this is a repeat, but xcom2 seems to work ok with `native' 
gus support. (All of the pats have to be loaded, i found out.) But upon 
exiting xcom2 i get the (T)erminate or (R)eboot msg.  any help?

--
John Patrick Lestrade               | Begin PGP Public Key
cnesta::lestrade  or SSL::lestrade  | ``Open Sesame''
lestrade@ra.msstate.edu             | End PGP Public Key         

------------------------------

From: (null)

	1) it probably has some ram
	2) GUS/Max/ACE will NOT run any InterWave stuff
	3) OS/2 drivers... what's that?

	Anybody in Australia want to buy a GUS (rev 2.2) with 1 meg? Make
me a reasonable offer.

-- 
Thaddaeus Kong                                  tk@molly.cs.monash.edu.au
I hate people who don't finish their

------------------------------

End of GUS Daily Digest V21 #27
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