          Computer Car Setup Editor for Grand Prix/World Circuit
          ======================================================

This program adjusts the setups of the computer cars. Each track has a
different setup which all the AI cars use, stored in the F1CT##.DAT files.
Firstly, you can examine the current ones by changing into your F1GP
directory and running GPCSetup with no arguments. The format for each
setup is based on the HOF setup format.

	gpcsetup
	Phoenix   : 54/54:00 :23,31,38,44,51,57 C QA,RA
	^^^^^^^     ^^ ^^  ^  ^  ^  ^  ^  ^  ^  ^ ^^ ^^
	track       fw rw  b g1 g2 g3 g4 g5 g6 tc qa ra

The exact representation of each field hasn't been totally determined
yet. They are:

	fw, rw - front, rear wing
	b - brake balance
	g1, g2, g3, g4, g5, g6 - gear ratios for gears 1 through 6
	tc - tyre compound
        qa, ra - qualifying and race aggresiveness factor

You can then change the setup for a particular track.

	gpcsetup 5 64/45 0R 70,70 10,20,30,40,50,60

Sets the AI setup for Montreal (track #5) to 64 front wing, 45 rear wing,
neutral brake balance, with both aggresiveness settings at 70, and the gear
ratios spread evenly from 10 through 60.

You have to give a letter after the brake balance even if it's neutral; it
can be 'F' or 'R'. Do NOT add a leading '0' to numbers, eg. use "9R", not
"09R".

Note also that you don't have to supply new values for all the components;
if you just want to change the aggressiveness settings, you can do
	gpcsetup 5 74,70

The order of the components is unrestricted; if the same component is
supplied multiple times, the last set of values given apply.

It's not entirely clear yet how the setup affects the way the computer cars
drive. According to TrevK, the game randomly alters the wings by +-8, and
will ignore the front wing setting, copying the setting from the rear
wing instead (it may be possible to patch the code to change this, but then
the cars will probably not be able to drive at all).

Higher than default race aggressiveness settings will usually result in a
lot of accidents. 

The setups may not represent equivalents to the player's car setup. I've
made no attempt to alter the tyre compound (since CCPit can do this anyway).

GPCSetup has not been tested with anything but European 1.05; the track
files for other language editions and earlier versions may or may not be the
same. If it doesn't work, let me know and we can work together to make it
work.