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# Texture Member List

This is the complete list of members for Texture, including all inherited members.

- beginDraw() = 0
- clear(TColor Color=0) = 0
- copy(Drawable* Source, int x, int y, int x1=-1, int y1=-1, int x2=-1, int y2=-1, int Transparent=-1) = 0
- drawHLine(int y, int x1, int x2, TColor color) = 0
- drawLine(int x1, int y1, int x2, int y2, TColor color) = 0
- drawVLine(int x, int y1, int y2, TColor color) = 0
- ellipse(int x1, int y1, int x2, int y2) = 0
- endDraw() = 0
- fillRect(int x1, int y1, int x2, int y2) = 0
- flipHorizontal(Drawable* Source) = 0
- flipVertical(Drawable* Source) = 0
- getBuffer() const = 0
- getClipArea(int& x1, int& y1, int& x2, int& y2) const = 0
- getColor(int Red, int Green, int Blue) const = 0
- getColor(long Color) const = 0
- getDDrawSurface() = 0
- getDeviceContext() = 0
- getHeight() const = 0
- getLine(int y) const = 0
- getNoAccel() const = 0
- getPitch() const = 0
- getPixel(int x, int y) const = 0
- getRGBColor(TColor Color) const = 0
- getTextHeight() = 0
- getTextWidth() = 0
- getTransparency() const = 0
- getTransparentColor() const = 0
- getWidth() const = 0
- isInClipArea(int x, int y) const = 0
- isLocked() const = 0
- line(int x1, int y1, int x2, int y2) = 0
- loadBMP(const char* Filename)
- loadRaw(istream& is, int TopToBottom=1, int Pad32=0) = 0
- loadRaw(void* Buffer, ulong Length, int TopToBottom=1, int Pad32=0) = 0
- lock(int Optimize=1, int WriteOnly=0) = 0
- name() = 0
- newBitmap(int Width, int Height, int NoAccel=0)
- newBitmap(Bitmap* BM)
- newBitmap(istream& is, int Width, int Height, int NoAccel=0)
- newBitmap(istream& is, int NoAccel=0)
- newTexture(const int Width, const int Height)
- printXY(int x, int y, int Color, const char* str) = 0
- rawCopy(Drawable* Source, int x, int y, int x1=-1, int y1=-1, int x2=-1, int y2=-1, int Transparent=-1) = 0
- rawCopy(const Rect2D& destRect, Drawable* Source, const Rect2D& srcRect, int Transparent) = 0
- release() = 0
- rotate(Drawable* Source, int Degrees) = 0
- save(ostream& os, int BMP=1) = 0
- scaleCopy(Drawable* Source, const Rect2D& Section=Rect2D()) = 0
- setBKColor(int Red, int Green, int Blue) = 0
- setClipArea(int x1, int y1, int x2, int y2) = 0
- setColor(int Red, int Green, int Blue) = 0
- setPixel(int x, int y, int Red, int Green, int Blue) = 0
- setPixel(int x, int y, long Color) = 0
- setTransparency(int Transparency) = 0
- setTransparentColor(TColor Color) = 0
- status() const = 0
- unlock() = 0