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# Interface Class Reference

An interface is an abstract interface base that allows users to release it when it is not used any more. More...

Inherits SystemInterface.

Inherited by Camera, Drawable, Light, Mesh, MeshBuilder, ResourceStream, SoundBuffer and TextureCache.

List of all members.

## Public Members

- virtual long release () = 0
    Release the object and destroy it.

- virtual const char* name () = 0
    Returns the class name.

## Detailed Description

An interface is an abstract interface base that allows users to release it when it is not used any more.

release() replaces the delete operator

## Member Function Documentation

### virtual long Interface::release() = 0`[pure virtual]`

Release the object and destroy it.

Replaces the delete operator.

### virtual const char* Interface::name() = 0`[pure virtual]`

Returns the class name.

Used for diagnostics.

The documentation for this class was generated from the following file:

- CON_3D.h