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# LibCON Compound Member Index

Here is a list of all documented class members with links to the classes they belong to.

- activate() : Camera
- addFace() : MeshBuilder
- addLight() : Camera
- addMaterial() : MeshBuilder
- addVertex() : MeshBuilder
- advance() : Mesh
- align() : Mesh
- beginDraw() : Drawable
- beginScene() : Screen3D
- button() : Joystick, Mouse
- buttonLast() : Mouse
- calculateNormals() : MeshBuilder
- clear() : Camera, Drawable, MeshBuilder
- collision() : Mesh
- constPress() : Keyboard
- copy() : Drawable
- createBillBoardSphere() : MeshBuilder
- createMesh() : MeshBuilder
- createReducedObject() : MeshBuilder
- createSphere() : MeshBuilder
- destroyOnStop() : SoundBuffer
- direction() : Mesh
- direction_up() : Mesh
- drawHLine() : Drawable
- drawLine() : Drawable
- drawVLine() : Drawable
- ellipse() : Drawable
- endDraw() : Drawable
- endScene() : Screen3D
- exportData() : Mesh
- exportXFile() : Mesh
- fillRect() : Drawable
- flip() : Screen
- flipHorizontal() : Drawable
- flipVertical() : Drawable
- flushTextures() : Screen3D
- follow() : Camera
- freeStream() : ResourceStream
- getAxeNumber() : Joystick
- getBackgroundColor() : Camera
- getBillBoard() : MeshBuilder
- getBuffer() : Drawable
- getButtonNumber() : Joystick
- getClipArea() : Drawable
- getColor() : Drawable
- getConsole()
- getD3DDevice() : Screen3D
- getData() : ResourceStream
- getDDrawPrimarySurface() : Screen
- getDDrawSurface() : Drawable
- getDeviceContext() : Drawable
- getEvent() : Mouse
- getFrameTime()
- getFreeVideoMemory() : Screen
- getGammaControl() : Screen
- getHeight() : Drawable
- getJoystick() : Console
- getKey() : Keyboard
- getKeyboard() : Console
- getKeyChar()
- getLength() : ResourceStream
- getLine() : Drawable
- getMouse() : Console
- getNoAccel() : Drawable
- getObjectPosition() : Camera
- getPitch() : Drawable
- getPixel() : Drawable
- getPixelFormat() : Screen
- getPosition() : Camera
- getPOVNumber() : Joystick
- getRadius() : Mesh
- getRGBColor() : Drawable
- getScreen() : Console
- getScreen3D() : Console
- getSetupVerticesNumber() : MeshBuilder
- getSound() : Console
- getStream() : ResourceStream
- getTextHeight() : Drawable
- getTextWidth() : Drawable
- getTransparency() : Drawable
- getTransparentColor() : Drawable
- getVersion()
- getWidth() : Drawable
- getX() : Joystick, Mouse
- getXLast() : Mouse
- getY() : Joystick, Mouse
- getYLast() : Mouse
- getZ() : Joystick
- initScreen3D()
- initTextureCache()
- isInClipArea() : Drawable
- isLocked() : Drawable
- isModeAvailable() : Screen
- isPlaying() : SoundBuffer
- leftButton() : Mouse
- leftButtonLast() : Mouse
- line() : Drawable
- load() : TextureCache
- loadBMP()
- loadRaw() : Drawable
- loadWaveFile()
- lock() : Drawable
- name() : Interface
- newBitmap()
- newCamera()
- newDirectionLight()
- newPointLight()
- newResourceStream()
- newSoundClip()
- newSoundStream()
- newSpotLight()
- newSunLight()
- newTexture()
- newTextureCache()
- newWindowScreen()
- operator[]() : Keyboard
- orientSound() : Mesh
- play() : SoundBuffer
- postRender() : Camera
- POV() : Joystick
- preRender() : Camera
- press() : Keyboard
- printXY() : Drawable
- putData() : ResourceStream
- rawCopy() : Drawable
- rebuild() : MeshBuilder
- release() : Interface
- relocate() : Mesh
- removeLight() : Camera
- render() : Mesh, Mouse
- renderObject() : Screen3D
- rightButton() : Mouse
- rightButtonLast() : Mouse
- rotate() : Drawable, Mesh
- save() : Drawable
- scaleCopy() : Drawable
- set3DMode() : SoundBuffer
- set3DParameters() : SoundBuffer
- setAmbientLight() : Screen3D
- setAngles() : Light
- setBackgroundColor() : Camera
- setBillBoard() : MeshBuilder
- setBKColor() : Drawable
- setClipArea() : Drawable
- setColor() : Drawable, Light
- setCompression() : ResourceStream
- setDefaultResourceStream()
- setDirection() : Camera, SoundBuffer
- setFog() : Screen3D
- setGammaControl() : Screen
- setGammaFade() : Screen
- setLeds() : Keyboard
- setPixel() : Drawable
- setPointer() : Mouse
- setPosition() : Camera, Mesh, SoundBuffer
- setRadius() : Mesh
- setRange() : Light
- setSensitivity() : Mouse
- setStars() : Camera
- setStreamDelay() : SoundBuffer
- setTransparency() : Drawable
- setTransparentColor() : Drawable
- setVelocity() : Camera
- setVertexTextureCoords() : MeshBuilder
- setViewable() : Camera
- setVolume() : Sound, SoundBuffer
- status() : Camera, Console, Drawable, Light, Mesh, MeshBuilder, ResourceStream, Screen3D, Sound, SoundBuffer
- stop() : SoundBuffer
- streamAudioFile()
- streamWaveFile()
- unlock() : Drawable
- update() : Joystick, Keyboard, Light, Mouse, ProgressMonitor