Compound list Compound Members

# Object3D Member List

This is the complete list of members for Object3D, including all inherited members.

- add(Object* O)
- advance(float Fraction)
- collision(Collidable_Object* O)
- getMesh()
- getRadius() const
- isCollidable()
- isCollision(Collidable_Object* O)
- Object3D(Mesh* m=NULL)
- orientSounds()
- preRender(View& view)
- radarDetectable()
- render(View& view)
- setMesh(Mesh* m)
- setRadius(const float Radius)
- startSound(SoundClip* SC, int Loop=1)
- stopSound(SoundClip* SC)
- visible()