Class hierarchy Compound list File list Compound Members

# Lib2D Compound Member Index

Here is a list of all documented class members with links to the classes they belong to.

- activate() : BitmapFilter
- add() : Map2D, Object2D, World2D
- addAnimationFrame() : AnimatedSprite
- addInput() : BitmapFilter
- advance() : AnimatedSprite, Layer2D, Map2D
- AnimatedSprite() : AnimatedSprite
- beginRendering() : View2D
- BitmapFilter() : BitmapFilter
- calcGlobalPosition() : Object2D
- changePriority() : Map2D
- collision() : Collision2D, Object2D, Sprite
- Collision2D() : Collision2D
- endRendering() : View2D
- ErrorReturnValues : BitmapFilter
- filterPixel() : BitmapFilter
- get() : SpriteCache
- getBitmap() : Sprite
- getCanvas() : View2D
- getColor() : BitmapFilter
- getColorComponents() : BitmapFilter
- getGlobalPosition() : Object2D
- getHeight() : Sprite
- getLayer() : Map2D
- getLayerType() : Layer2D
- getMiddle() : Object2D
- getOwner() : Layer2D
- getPos() : Sprite
- getPosition() : Object2D
- getPriority() : Layer2D
- getRect() : Sprite
- getSize() : Object2D
- getSolid() : Sprite
- getSprite() : Object2D, Sprite, SpriteSelector
- getTileLayer() : Layer2D
- getWidth() : Sprite
- getWindow() : View2D
- getWorldPosition() : View2D
- isCollidable() : Object2D
- isCollision() : Object2D
- isIsoMap() : Map2D
- Layer2D() : Layer2D
- load() : SpriteCache
- Map2D() : Map2D
- Object2D() : Object2D
- pointInside() : Collision2D
- remove() : Map2D
- render() : Map2D, Object2D, Sprite
- setBitmap() : Sprite
- setBitmapOwner() : Sprite
- setPosition() : Object2D
- setSolid() : Sprite
- setViewParams() : View2D
- setWorldPosition() : View2D
- Sprite() : Sprite
- SpriteCache() : SpriteCache
- startAnimation() : AnimatedSprite
- status() : World2D
- stopAnimation() : AnimatedSprite
- update() : SpriteCache
- View2D() : View2D
- World2D() : World2D
- ~BitmapFilter() : BitmapFilter
- ~Object2D() : Object2D
- ~Sprite() : Sprite
- ~World2D() : World2D